See3D.be 3D Modelling Service
Before getting started with real-time 3D, a 3 Dimensional object and/or 3D world needs to be created.
This means that you need to start with a 3D model before you can begin with real-time 3D. These models will be designed by using a 3D modelling/CAD program. Maybe you are already creating your 3D objects/scenes in programs like 3D Studio Max, Maya, Lightwave or a CAD program like AutoCAD, Architectural Desktop, Inventor, …
A perfectly normal and understandable question now would be:
What is the difference between a 3D modelling/CAD program and a real-time 3D application?
The 2 main differences are the way the resulting image is generated and the way the user can interact with the final scene.
Based on a simple scene, a 3D modelling/CAD program needs approximately 1 minute to build/render 1 frame while, a Real-time 3D application will easily produce 25 + frames per second (frames per second = FPS). This also depends on the speed of the computer.
The final result of a 3D modelling/CAD program will be an image or a movie but without any user interaction possible. In a real-time 3D application the user can take full control of all elements in the scene!
Objects/worlds which are already modelled in a 3D modelling/CAD program, will need to be optimised to work properly within the real-time 3D application. But this we’ll do for you!
In case your object/world is not yet 3D modelled, but you have 2D drawings or plans, we can turn them into 3D models. The more detailed they are, the faster the 3D modelling process will be.
3D objects need to be displayed with materials and textures, this way the surface of the object will look realistic. The higher the detail of the texture, the better the object will look. Textures can be provided by you or we can do that for you.